A Color Code Calculator helps in two common contexts:
- Digital design — convert and compare colors across HEX, RGB, and HSL models for web/app UI work.
- Electronics — decode resistor color bands to get resistance, tolerance, and (optionally) temperature coefficient.
This guide explains how to use such a calculator, the underlying formulas, clear examples, and FAQs.
Color Code Calculator
How to Use the Color Code Calculator
For Web Colors
- Enter any one: HEX (e.g.,
#1E90FF), RGB (e.g.,rgb(30,144,255)), or HSL (e.g.,hsl(210,100%,56%)). - The calculator instantly returns the other models and previews the color.
- Optionally adjust channels (R/G/B, H/S/L) and copy results.
For Resistor Color Codes
- Choose band count: 4-band, 5-band, or 6-band.
- Select the colors for each band.
- The calculator outputs resistance value, tolerance, and (for 6-band) tempco.
Web Color Conversion Formulas
1) RGB → HEX
- Given R, G, B in [0,255].
- Convert each to two-digit hex and concatenate:
HEX = # (R_hex)(G_hex)(B_hex)
Example: RGB(34, 139, 34)
34 → 22, 139 → 8B, 34 → 22 → #228B22 (ForestGreen)
2) HEX → RGB
- Parse pairs: RR, GG, BB as base-16 integers in [0,255].
Example: #FF7A00 → (255, 122, 0)
3) RGB → HSL
- Normalize: r = R/255, g = G/255, b = B/255.
- max = max(r,g,b), min = min(r,g,b)
- L = (max + min) / 2
- If max = min → S = 0, H = 0 (achromatic).
Else:- Δ = max − min
- S = Δ / (1 − |2L − 1|)
- H (in degrees):
- if max=r: H = 60 × ((g − b)/Δ mod 6)
- if max=g: H = 60 × ((b − r)/Δ + 2)
- if max=b: H = 60 × ((r − g)/Δ + 4)
4) HSL → RGB
- C = (1 − |2L − 1|) × S
- X = C × (1 − |(H/60 mod 2) − 1|)
- m = L − C/2
- Map (C, X, 0) to RGB’ by H sector (0–60, 60–120, …, 300–360).
- R = 255 × (R’ + m), G = 255 × (G’ + m), B = 255 × (B’ + m) (round to integers).
Web Color Conversion Examples
Example A: RGB → HEX → HSL
- Input: RGB(30, 144, 255)
- HEX: 30→1E, 144→90, 255→FF → #1E90FF (DodgerBlue)
- HSL:
- r=0.1176, g=0.5647, b=1.0000
- max=1.0, min=0.1176, L=(1.0+0.1176)/2=0.5588
- Δ=0.8824; S=Δ/(1−|2L−1|)=0.8824/(1−|1.1176−1|)=0.8824/0.8824=1.0
- max=b → H = 60×((r−g)/Δ + 4) = 60×((0.1176−0.5647)/0.8824 + 4)
= 60×(−0.5079 + 4)= 60×3.4921 ≈ 209.5° - HSL ≈ (210°, 100%, 56%)
Example B: HEX → RGB → HSL
- Input: #FF7A00
- RGB: (255, 122, 0)
- HSL (summarized): (28°, 100%, 50%) (a vivid orange)
Resistor Color Code Reference
Digit / Multiplier Colors
- Black 0 (×10^0)
- Brown 1 (×10^1)
- Red 2 (×10^2)
- Orange 3 (×10^3)
- Yellow 4 (×10^4)
- Green 5 (×10^5)
- Blue 6 (×10^6)
- Violet 7 (×10^7)
- Gray 8 (×10^8)
- White 9 (×10^9)
- Gold multiplier ×10^−1
- Silver multiplier ×10^−2
Tolerance Band
- Brown ±1%
- Red ±2%
- Green ±0.5%
- Blue ±0.25%
- Violet ±0.1%
- Gray ±0.05%
- Gold ±5%
- Silver ±10%
- None ±20%
Temperature Coefficient (6th band, ppm/K)
- Brown 100, Red 50, Orange 15, Yellow 25, Blue 10, Violet 5
Resistor Color Code Formulas
4-Band (D1 D2 Mult Tol)
- Value (Ω) = (10 × D1 + D2) × Multiplier
- Tolerance from 4th band.
5-Band (D1 D2 D3 Mult Tol)
- Value (Ω) = (100 × D1 + 10 × D2 + D3) × Multiplier
6-Band
- Same as 5-band with an extra tempco band.
Resistor Examples
Example 1: 4-Band
- Red (2) – Violet (7) – Orange (×10^3) – Gold (±5%)
- Digits: 27; Multiplier: 10^3 → 27,000 Ω = 27 kΩ ±5%
Example 2: 5-Band
- Brown (1) – Black (0) – Black (0) – Red (×10^2) – Brown (±1%)
- Digits: 100; Multiplier: 10^2 → 100 × 100 = 10,000 Ω = 10 kΩ ±1%
Example 3: 6-Band
- Yellow (4) – Violet (7) – Black (0) – Brown (×10^1) – Red (±2%) – Blue (10 ppm/K)
- Digits: 470; Multiplier: 10 → 4,700 Ω = 4.7 kΩ ±2%, 10 ppm/K
Practical Tips
- Designers: Use HSL to tweak lightness/saturation without changing hue; convert to HEX for CSS.
- Developers: Normalize inputs (e.g., trim
#, acceptrgb()/hsl()strings) and clamp ranges. - Makers: For resistors, read bands left-to-right; the tolerance band (gold/silver) is usually wider and sits on the right.
FAQs (20)
- What models does a color calculator support?
HEX, RGB, and HSL are standard; some tools also support HSV/CMYK. - What’s the range for RGB?
0–255 per channel. - What are valid HEX formats?
#RRGGBBand shorthand#RGB. - When should I use HSL?
When adjusting lightness/saturation while keeping hue constant. - Why do colors look different on screens?
Different displays, color profiles, and brightness settings. - How do I convert APRX HSL back to RGB accurately?
Use the HSL → RGB steps with proper rounding to 0–255. - Difference between HSL and HSV?
Both use Hue; S/L vs S/V treat lightness/value differently. HSL is often friendlier for UI. - What’s a resistor color band order?
Digits → multiplier → tolerance (→ tempco for 6-band). - How do I spot the tolerance band?
Gold/silver (or a gap) usually indicates the tolerance band on the right. - What if bands are faded?
Measure with a multimeter to confirm. - Can gold/silver appear as digits?
No, they’re only multipliers or tolerance. - What’s the most common tolerance?
±1% (brown) and ±5% (gold) parts are common. - How do I compute power rating?
Not from color bands—check the physical size/spec sheet. - Does wire-wound use same code?
Many use the same scheme; always verify datasheet. - What’s tempco for precision work?
Lower ppm/K (e.g., violet 5 ppm/K) means better stability. - How to ensure accessible web colors?
Check contrast ratios (WCAG) after converting. - Can I lock Hue and vary Lightness?
Yes—keep H fixed, tweak L; then convert to HEX/RGB. - Why rounding matters?
Tiny rounding differences can change HEX by a unit. - Are 3-band resistors a thing?
Older parts exist; modern E24/E96 are typically 4–5 bands. - Can I compute percent difference between two colors?
Yes—convert to a perceptual space (e.g., LAB) and compute ΔE (advanced).